Reactive Logic
Invisible entities that affect the game, such as triggers, math counters and more.
This is a public source code repository that we created or are collaborating on.
Reactive Logic for Unity.
Invisible entities that affect the game, such as triggers, math counters and more.
It is inspired by Valve's Inputs and Outputs system of the Source Engine.
Be sure to check the Wiki Documentation for more instructions.
Installation Instructions:
Add the following line to your Unity Package Manager:
https://github.com/Henry00IS/ReactiveLogic.git
Support:
Feel free to join my Discord server and let's talk about it.
If you found this package useful, please consider making a donation or supporting me on Patreon. Your donations are a tremendous encouragement for the continued development and support of this package. 😁